Emotional Departure
An experimental interactive performance in which the audience is invited to meditate on The Substation whilst trying to achieve different "emotional goals" - whilst being measured and scored with a consumer grade EEG headset. Are we all on different wavelengths? Who wins the game when we feel everything, or nothing... or something very confusing in-between?






This interactive performance attempts to evaluate the emotions that people feel about The Substation. Using a consumer-level electroencephalogram (EEG) reader with the TGAM1 module that is used in "mind control" toys such as Mattel's Mind Flex and Uncle Milton's Industries' Star Wars Force Trainer, electrical changes in the brain are used to crudely quantify mental and emotional activity - with present technologies, we can only detect levels of emotional activity, but cannot specifically determine what types of emotion the user might be feeling.

Every half hour, I announce a new “emotional goal” – each one constituting a drastic departure from the previous intention – in order to influence the distribution of “emotions" on this absurd emotional chart.
Are we on the same or different wavelengths?
Who wins the game when we feel everything, or nothing... or something very confusing in-between?

Debbie Ding, Image for an Emotional Departure (2016)